skate - Foliage Materials Part 2

Here is a look at the vegetation work I authored for skate. Along with driving the project's broader material stylization and visual fidelity, I spearheaded the foliage R&D, look development, and ultimately created all the foliage materials for the game. These specific assets and materials were developed to serve as the definitive benchmark content, setting the standard for our internal in-house artists and external partner teams.

Pumpkin skin and flesh

Pumpkin skin and flesh

Responsible for all flower meshes in addition to the material library

Responsible for all flower meshes in addition to the material library